Khomiak, O.V. and Krushynska, T.J. and Stepansky, D.O. (2018) Interactive methods of teaching in classes of basic medical and biological sciences. International Journal of Innovative Technologies in Social Science, 4 (8) (Vol. 1). pp. 21-23. ISSN 2544-9338
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Abstract
Interactive learning is widely used in more than 115 countries around the world. It has already gained recognition in a relatively short period of time. The main methodological innovations today are connected with the use of interactive teaching methods and techniques when almost all the students are involved in a process of learning, each of whom makes their individual contribution to the solution of the task through the exchange of knowledge and ideas. The widespread introduction of innovative methods in the study of pharmacology and microbiology at the departments of Dnipropetrovsk medical academy is caused by difficulties in studying these subjects traditionally. Among the games in medical universities “Simulation” is preferred. The most common scenario is a "doctor - patient", which reveal questions of clinical manifestations, treatment and prevention of certain diseases, or "concilium", where the focus is on the features of the disease, methods of its diagnosis and choice of treatment and prevention, considering features of pharmacodynamics, pharmacokinetics and side effects of drugs. Tasks for independent work of students on practical lessons can be designed for both, individual and group execution (meaning not only an academic group in general, but also dynamic division into small "creative" or "working" groups / teams). “Contest” game goes well with other progressive teaching methods, such as audio and video demonstration. At studying of medical microbiology demonstration of real objects is often impossible because of their danger to life and health of students, and implementation of a number of laboratory research - because of the complexity and duration. Thus, the benefits of interactive forms of learning are the ability to activate the self-cognitive and mental activity of students, involvement of students in the learning process as active participants in the development of skills in analyzing situations, increased motivation to learn discipline and increase self-esteem in the process of getting positive results, development of skills of teamwork, the increase of independent work of students, the development of proficiency in modern technical equipment and information processing technologies. The use of such forms of work, as the computer testing, provides a more precise objective assessment of students' knowledge and learning to obtain information from different sources and the formation of the needs in this - to get a well trained modern specialist with a high level of qualification.
Item Type: | Article |
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Additional Information: | DOI: https://doi.org/10.31435/rsglobal_ijitss/01062018/5685 |
Uncontrolled Keywords: | interactive methods, pharmacology, microbiology, learning games |
Subjects: | Medicine. Education |
Divisions: | Departments > Department of Pharmacology |
Depositing User: | Елена Шрамко |
Date Deposited: | 13 Sep 2018 08:31 |
Last Modified: | 13 Sep 2018 08:31 |
URI: | http://repo.dma.dp.ua/id/eprint/3129 |
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